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Old 02-03-10, 12:47 AM   #200
audessy
Electrician's Mate
 
Join Date: Dec 2008
Posts: 133
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I've been doing some tests and making some adjustments. One thing I suggest is reducing armor levels of the bigger ships and increasing their hit points.

I tried a suicide run into Rosyth with the Deutschland like this and took major damage from the shore artillery. Compartments flooded, equipment got destroyed, crew died, and finally I got the "You're Dead" screen when she finally took 20,000 hit points. I'm going to try more hitpoints and see if I can actually see her sink.

This makes for a epic battle with other warships and even DD's can be a nuisance.
I can't wait to see the punishment that GWX planes will deliver in later years.

I also played with the gun accuracy a bit. I noticed even with triple 11's at near point blank range it sometimes takes the gunners over 6 volleys to even land 1 shell. I think I've got it to the point where at 1-2000 meters if you "Fire at will" you'll 1 shot most merchants.


Very fun mod. I can't thank you enough!!!!
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