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Old 11-19-17, 06:57 PM   #13
Barleyman
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Join Date: Jul 2002
Location: Finland
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Quote:
Originally Posted by p7p8 View Post
My simple guide for beginers



Other important thing is strengh of signal. Some submarines have it in Active intercept station. Last 3 (red one) lights means - you have trouble.

Some subs have long range HF (ex: russian SSN) - it is good tool for ranging danger:

1) mark
2) see it on map
3) place own mark "+" (enter)
4) delete from map original "HF mark"
5) go to HF station and mark again
...and so on

OFC it helps when your sub is heading to enemy

Evading is quite complex thing. You need experience and luck. In MP session enemy player can guide torpedo via wire - remember that!
Naah mp.. It's bad enough being humiliated by the machine.

Anyways this kind of manouvering was what I had in mind.

So when you do that AND the torpedo goes around/through the noisemaker and reacquires? You would have it behind you with presumably flank speed at that time..
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