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Old 01-21-09, 05:46 PM   #10
XLjedi
Ace of the Deep
 
Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,200
Downloads: 53
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Quote:
Originally Posted by Hitman
As much as MoBo was developed initially for SH3/4, IMHO it should shine even more when used in modern sub warfare games like Sub Command or Dangerous Waters There you do bearings-only TMA with different legs and need more calculations and geometry than with WW2 tactics.
Some day I'm actually gonna have to play Dangerous Waters. I bought it (and the huge spiral-bound manual) and I've never bothered to play it beyond a few of the basic frigate missions.
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