View Single Post
Old 03-13-10, 12:33 PM   #42
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by HanSolo78 View Post
Hi!

Yesterday evening and today I worked a little bit with the ME and the harbour traffic and I experienced some interesting points... at least for the harbour Kiel.

1.Docked ships create an enourmous FPS hit! i.e. 15 added ships approximately 15-20 FPS

2.Until now I found no way to edit the harbour traffic layer... everytime I wanna change something in position, etc, I had to rework with an editor.
But I think this may only be for the moment.




So.. thatīs it for now.

greetings
Han
Hi Hans
You will have to delete some of the spawn nodes to lessen docked units ( the NodeP ) in your photo
The game pulls ships to fill these nodes from the roster and seems pulls them inline with convoys\groups about to depart
So if you plan on adding historical docked units the old way then you will increase the amount of units in port unless you reduce the NodeP's

Hope that helps
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote