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Old 05-12-10, 01:21 AM   #117
Athlonic
Chief
 
Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Quote:
Originally Posted by BIGREG View Post
Cool !

Can you make the weapon officer in bunker (bridge) ? for weapon commands ?

Merci
Quote:
Originally Posted by sober View Post
Can you get any other orders working after patch 1.2 , especially nearest ship/warship .
I will try again, since some commands triggered by dialog didn't seem to work in v1.1.5

Quote:
Originally Posted by TheBeast View Post
First, I would like to say how much I like this MOD.

If you are listening for sugestions, I would like to see the Crew Special Abilities available through the Deck Watch Officer Dialog Menu.
I am currently running to Radio Room to enable Secure Communication before sending any reports. I have not been able to bind a key to this ability.
I would like to see all Crew Special Abilities available in the Deck Watch Officer Crew Dialog Menu even if the user can bind a key to those abilities.

Also, it would be nice of the the little megaphone pipes (just to the left of the Deck Watch Conning Tower Exterior Compass) was clickable for Dialog Menu as well, just in case the Deck Watch Officer gets injured.
Excellent idea to add special abilities on watch, will do.
As for the pipe thingy, as soon as I get how to add interactive area on the 3D world, I will try this too.

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