MoBo doesn't care about the 3 minute rule, it calcuates target speed using the TSD formula: Speed = Distance/Time
I plot a target position on the in-game nav map with a pencil X and note the time. Then I hit the accel time button and wait for the target to move a fair distance. Then I just screen capture that into MoBo.
But before you can get an accurate result you must have the correct scale in MoBo. Do you know how to set the map scale in MoBo?
I gotta start doing some videos on how to use the thing, cuz if you're trying it out and thinking it's a PITA, then you're doing something wrong or very inefficiently.
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Last edited by XLjedi; 03-27-09 at 09:07 AM.
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