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Old 07-16-07, 07:33 PM   #6
Buster_Dee
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Join Date: May 2005
Posts: 21
Downloads: 41
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Actually, I was making an MP to play with my brother. I usually test alone, which worked fine in SH3. The mission is not far along--the stage I usually stop to test before adding other elements. One thing I didn't think to try was removing the second human-controlled sub. I did change the objective to reaching a zone on the backside of the island just to see if I could make it work.


[Mission]
MissionType=1
MissionDataType=0
MultiMissionType=0
Year=1941
Month=12
Day=7
Hour=17
Minute=0
Fog=0
FogRand=1
Clouds=1
CloudsRand=2
Precip=0
PrecipRand=0
WindHeading=0
WindSpeed=5.000000
WindRand=1
WeatherRndInterval=5
SeaType=0
[Group 1]
GroupName=Pearl Patrol_Group Name
CommandUnitName=Pearl Patrol_US FB Fighter#1
Category=1
RandStartRadius=0.000000
DeleteOnLastWaypoint=false
EvolveFromEntryDate=false
[Group 1.Unit 1]
Name=Pearl Patrol_US FB Fighter#1
Class=USFighter
Type=300
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19391201
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19411207
GameEntryTime=1700
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18943232.000000
Lat=2571586.000000
Height=500.000000
Heading=240.509995
Speed=200.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0
[Group 1.Unit 1.Waypoint 1]
Speed=90.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18969932.000000
Lat=2556486.000000
Height=500.000000
[Group 1.Unit 1.Waypoint 2]
Speed=90.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18950432.000000
Lat=2539486.000000
Height=500.000000
[Group 1.Unit 1.Waypoint 3]
Speed=90.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18943432.000000
Lat=2570186.000000
Height=500.000000
[Group 1.Unit 2]
Name=Pearl Patrol_US FB Fighter#2
Class=USFighter
Type=300
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19390101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19411207
GameEntryTime=1700
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18943132.000000
Lat=2571806.000000
Height=500.000000
Heading=240.509995
Speed=200.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
[Unit 1]
Name=_US S-Class Third Group#1
Class=SSS42
Type=200
Origin=American
Side=0
Commander=1
CargoExt=-1
CargoInt=-1
CfgDate=19401201
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19411207
GameEntryTime=1700
GameExitDate=19451102
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954976.000000
Lat=2565743.000000
Height=0.000000
Heading=234.649078
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0
[Unit 1.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956896.000000
Lat=2564381.000000
Height=0.000000
[Unit 1.Waypoint 2]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956678.000000
Lat=2562081.000000
Height=0.000000
[Unit 1.Waypoint 3]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956572.000000
Lat=2554966.000000
Height=0.000000
[Unit 1.Waypoint 4]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18946824.000000
Lat=2545776.000000
Height=0.000000
[Unit 2]
Name=_US S-Class Third Group#2
Class=SSS42
Type=200
Origin=American
Side=0
Commander=1
CargoExt=-1
CargoInt=-1
CfgDate=19401201
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19411207
GameEntryTime=1700
GameExitDate=19451102
GameExitTime=0
EvolveFromEntryDate=false
Long=-18958524.000000
Lat=2565616.000000
Height=0.000000
Heading=132.640823
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0
[Unit 2.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18957134.000000
Lat=2564336.000000
Height=0.000000
[Unit 2.Waypoint 2]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956564.000000
Lat=2562946.000000
Height=0.000000
[Unit 2.Waypoint 3]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956684.000000
Lat=2561506.000000
Height=0.000000
[Unit 2.Waypoint 4]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956524.000000
Lat=2555926.000000
Height=0.000000
[Unit 2.Waypoint 5]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18964574.000000
Lat=2547226.000000
Height=0.000000
[Unit 3]
Name=_JP Ko-Hyoteki Type A Midget Sub#1
Class=SKoMidget
Type=200
Origin=Japan
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19401201
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19411207
GameEntryTime=1700
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18966422.000000
Lat=2536126.000000
Height=-10.000000
Heading=40.748402
Speed=5.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=10.000000
NextWP=0
[Unit 3.Waypoint 1]
Speed=5.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956772.000000
Lat=2547326.000000
Height=0.000000
[Unit 3.Waypoint 2]
Speed=5.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956724.000000
Lat=2561076.000000
Height=0.000000
[Unit 3.Waypoint 3]
Speed=5.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956666.000000
Lat=2563316.000000
Height=0.000000
[Unit 4]
Name=_JP Ko-Hyoteki Type A Midget Sub#2
Class=SKoMidget
Type=200
Origin=Japan
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19401201
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19411207
GameEntryTime=1700
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18941572.000000
Lat=2535876.000000
Height=-10.000000
Heading=358.862000
Speed=5.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=10.000000
NextWP=0
[Unit 4.Waypoint 1]
Speed=5.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18941872.000000
Lat=2551176.000000
Height=0.000000
[Unit 4.Waypoint 2]
Speed=5.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18955472.000000
Lat=2557576.000000
Height=0.000000
[Unit 4.Waypoint 3]
Speed=5.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956752.000000
Lat=2559676.000000
Height=0.000000
[Unit 4.Waypoint 4]
Speed=5.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18956632.000000
Lat=2562936.000000
Height=0.000000
[Unit 5]
Name=Pearl Patrol_US Search Plane#1
Class=LBSUSSearchPlane
Type=304
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19381201
DeleteOnLastWaypoint=true
DockedShip=false
Loadout=6xDepth Charge
GameEntryDate=19411207
GameEntryTime=1700
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-19124532.000000
Lat=2587086.000000
Height=700.000000
Heading=103.323677
Speed=130.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0
[Unit 5.Waypoint 1]
Speed=130.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18786732.000000
Lat=2507086.000000
Height=700.000000
[MapZone 1]
Name=Pearl Patrol_End
Radius=15.000000
MaxHeight=1000.000000
MinHeight=-1000.000000
Long=-18982490.000000
Lat=2606650.000000
Height=0.000000
[Objective 1]
ObjName=Pearl Patrol_Objective End
Obj=1
ObjType=0
RenownAwarded=0
ZoneName=Pearl Patrol_End
[EditorParams]
InitLongOff=17361000.000000
InitLatOff=-9713000.000000
ZoomIndex=0
Prefix=Pearl Patrol

The TSR text:
[Text]
MissionBriefing=After this morning's attack, we cannot assume that all enemy units have departed the area. Conduct a patrol outside the harbor.
Pearl Patrol_Objective End=Pearl Patrol_Objective End
MissionTitle=Pearl Patrol||
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