View Single Post
Old 05-25-16, 09:57 AM   #17
celeronpm
Dev: Crush Depth Studios
 
Join Date: May 2016
Location: Brea, CA
Posts: 59
Downloads: 7
Uploads: 0
Default

Quote:
Originally Posted by nsomnia View Post
As someone further along in the gameplay directino but much less along in the models and ideas, and using a different engine. Please find more team-members, doing this alone has wasted 12+ months of my life. Doing it with a team has gotten more done in a couple months than since i originally started tinkering on my own.

Otherwise looks great, hard part is keeping the hardcore sim parts like clicking buttons on a canvas to engage/disengage a clutch bool open to be automated/user controlled while maintaining a playable GUI (and game for that matter)
Thanks for the wise words nsomnia; I just checked out your project and it looks very promising! Good luck, I look forward to playing your successful release in the future!
celeronpm is offline   Reply With Quote