Quote:
Originally Posted by nsomnia
As someone further along in the gameplay directino but much less along in the models and ideas, and using a different engine. Please find more team-members, doing this alone has wasted 12+ months of my life. Doing it with a team has gotten more done in a couple months than since i originally started tinkering on my own.
Otherwise looks great, hard part is keeping the hardcore sim parts like clicking buttons on a canvas to engage/disengage a clutch bool open to be automated/user controlled while maintaining a playable GUI (and game for that matter)
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Thanks for the wise words nsomnia; I just checked out your project and it looks very promising! Good luck, I look forward to playing your successful release in the future!