Thread: [REL] FOTRS Ultimate Project
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Old 06-16-16, 09:23 AM   #204
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,899
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Quote:
Originally Posted by CapnScurvy View Post
Propbeanie, you're working on the sounds aren't you?

I couldn't help to notice when using the Museum, the sounds of the BB's and CV's (for all sides since they use the same .wav files) are loud (maybe too loud) compared to the CA's, CL's, and most merchants (way too low in volume). The DD's are slightly better, but still seems too low in volume. I use a free download called "Gold Wave" for sounds (maybe you've got a favorite). I'm sure the issue is a simple one (I've fixed this kind of stuff before), just wanted you to see what you can do.

Just thought of something, when I finish my Optical Corrections for FOTRS Ultimate the ability to have a free camera in the Museum will be available. Should help in hearing the difference of the units engine sounds.
Yes, an important tweak for the core mod is to normalize sounds to appropriate volumes and changing all samples to standard 44.1 MHz sample rate to take the load off the sound engine.
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