Thread: [WIP] Realism mod
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Old 07-30-17, 10:36 AM   #17
PL_Harpoon
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Join Date: Sep 2016
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Quote:
Originally Posted by ChaosphereIX View Post
this realism mod seems rather difficult

I am not bad at this game, but with this mod installed, I get my ass handed to me by anything more than a Foxtrot. A Victor I should not get the upper hand on an LA class...but he can hear me, shoot me and I have no idea where he is.
I can assure you, Victor I does not have an upper hand on 688 nor does any other sub actually. You can check the files if you want. If I were to guess I'd say that you were very close (within active sonar range), he randomly pinged, detected you and fired his torpedo.

Keeping distance is the best way to ensure safety with this mod. Or in other words: at 12 KYDS you can hear him (faintly but still) but he can't hear you. So you have the advantage. At 5 KYDS you can hear him, but he can hear you too (depending on the weather) so you're on even grounds.
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