Thread: [WIP] BREST rebuilding
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Old 06-29-17, 01:21 PM   #62
the_frog
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I have been telling this several time before and I won't stop doing it :

... all conntected edges are rendered as "smooth" edges; to have hard edges those edges need to be deconnected ("splitted") ...

There are several ways to achieve edge splitting. The easiest is using the respective moderator of Blender.
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