I have a 144Hz GSync monitor and I found I has to limit the frame to 120 within the antilag.cfg file, as well as have renderaheadlimit set to 1. The in game fps is actually of the order of 90fps with my hardware. If I set the FPSLimit at all above 120, then I would get all sorts of stuttering and lag, even with the fps still displaying 90fps(shown with the Rivatuner app). You would have thought setting the fps limit to 144 wouldn't make any difference if the actual in game fps was 90, but it seems it does. This is with Windows 10 1803 and a 980GTi, + latest drivers. My theory is the gsync aspect was messing it up.
|