Yeah, thats a good how to. I did that once lol.
I forget people play career. I'm almost a pure sandboxer. I've been playing the latest dev builds of MJ, and there's some very sweet features they are doing a lot better than before. There's also quite a few that it's failing on. My latest version doesn't seem to do landings in atmospheres very accurately. And the rendezvous autopilot is a pain.
But the porkchop (what the heck is that?) for interplanetary transfers is amazing. I can pick the exact amount if Dv or time I want to expend to transfer. And the ascent guidance is really nice. By limiting acceleration to 20-25 m/ss, I can extend what was initially computed at about 3k dv into about 3.5k dv, enough to get to orbit.
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Luck is a residue of Design.
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