Quote:
Originally Posted by Galanti
I believe it's not all 169.xx drivers that are affected by the AA bug. IIRC 169.02 / 169.04 work fine.
There's not much doubt in my mind Nvidia AA is inferior to ATI's. And some of us have noticed for a while the general jaggedness of the wires/stays in SH4: http://www.subsim.com/radioroom/show...hlight=quality
Thanks for the tip about AA Compatibility, Rubini, I'm going to give it shot tonight!
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Hi mate,
You mean not AA but profile, no?:hmm:
Edit: i just finish to read the link above...like I said nVidia AA default implementation is far away in quality and speed from ATI. Ati have no issues with SSAA where nvidia just fall in compatibility and speed. Like i said for me this is just a cheat to show more FPs on the benchs.
Anyway the guys on that post didn´t discouvered that
2000000:EA strategy Games compatibility settings that is what solves the AA for distant ships applying the AA to the entire scene.