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Old 05-18-06, 09:03 PM   #12
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
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Quote:
Originally Posted by Doc Savage
I faced a similar problem when I wanted a FFG to not launch helos.
What I did was to place the helo in the air to begin with and then ran a "Remove Platform" script at mission start to remove it.
It didn't have anything to launch after that.
Should work with the CV as well...
Couldn't you have also removed the helos from the FFG entirely at the mission editor loadout screen?
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