Quote:
Originally Posted by Doc Savage
I faced a similar problem when I wanted a FFG to not launch helos.
What I did was to place the helo in the air to begin with and then ran a "Remove Platform" script at mission start to remove it.
It didn't have anything to launch after that.
Should work with the CV as well...
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Couldn't you have also removed the helos from the FFG entirely at the mission editor loadout screen?