Thread: [WIP] New flag animation ?
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Old 03-25-17, 01:58 PM   #30
Anvart
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Join Date: Jan 2006
Location: Russia ®
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wolf_howl15

Quote:
Originally Posted by Jeff-Groves View Post
You know S3D will not import them properly without hex editing.
S3D perfectly packs up a series of poses to the animation file for animation files... if mesh animation has type '0500' - MeshAnimationData (© skwas)... if you want to have '0580' type (MeshAnimationData2 - © skwas), you can use hex editor...
if you remember the body2 has '0500' animation type in POS_WR.anm orig. file...
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Last edited by Anvart; 03-26-17 at 01:55 AM.
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