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Old 10-07-18, 07:52 PM   #11
shipkiller1
Electrician's Mate
 
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Quote:
Originally Posted by FPSchazly View Post
Yes, I do know getting range is the hardest bit. I do a fair amount of manual TMA in Dangerous Waters, which I know is a video game and not the real thing. Let me clarify what I said: mathematically and theoretically speaking, it's not impossible to get the range of a torpedo, but given what you guys have said, highly improbable in practice.

Or is it mathematically impossible if the torpedo is for all intents and purposes on an intercept track with you and you can't do legs?

Its not mathematically impossible. You just do not have the time, mostly.


Added to the fact that you realistically cannot classify a launch transient outside of, lets say 5k... The sonar operator does not know what he heard.. if he heard anything...



TMA in DW????


I do not mind how all this is modeled in the game. Its just a game anyway and not anywhere true to life.

I just wish I could shoot a torpedo at flank like I am supposed to......what we do in real life...
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