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Old 11-02-08, 09:57 AM   #58
Philipp_Thomsen
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Join Date: Nov 2007
Location: Drunk at the whorehouse
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Quote:
Originally Posted by Task Force
Good mod thomson. this diserves 5 stars.:p Now ive gotta find a way to get this running with GWX.:hmm: Dont feel like downloading sh3 again.
Well, in the video, the mod is running on top of gwx, olc, water stream, community ships, life boat and debris, exaust smoke, all my mods, the whole shebang.

The mod changes the ship's .sim file, and there's very very few mods that mess around with that file, so that would assure compatibility of thousand other mods.

And yes, you readed it right. This mod covers all the ships in the community mod!

It's very simple really. This mod don't change the ship's draught, or the maximum speed, or anything that would cause problems or CTD's. This is the easiest mod I've ever done. In terms of thinking it thru, cos in terms of manually changing the data, it's a pain in the ass... 250 files to change, 5 values to change in each file, different values depending on the kind of ship. Yeah, I would love some help!
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