Thread: [REL] Depth Charge noise mod
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Old 04-02-18, 11:55 AM   #47
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by schlechter pfennig View Post
It seems that iceberg group 43_01 through 43_10 is the main culprit, at least with stock (unmodded) SH3, NYGM, and WAC 5.0. And yes, it applies to the unmodded game, too.
Have icebergs to be within rendering distance at the moment of saving for the saved game to become corrupt?

Are you 100% sure that the problem isn't caused by one iceberg unit in particular?
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