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Old 03-30-10, 10:16 AM   #170
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Seeadler View Post
With the tool from that site, it is possible to extract 3D data from GR2 and inport it into 3DSMax. The other way round from Max to GR2 should work with the Neverwinter Nights 2 Mod tools

Here I tried to get the La Pallice model into 3DSMax


BTW:
Good job devs , the La Pallice harbour layout now looks as near as in real life, although by today's time because in the 40's the harbor was a little different, but that could be possibly modded
what tool(s) did you use specifically? How did you do it? What version of 3DS max?
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