View Single Post
Old 04-13-11, 11:28 AM   #14
StevenLohr
Watch
 
Join Date: Dec 2005
Posts: 28
Downloads: 215
Uploads: 0
Default Scoring penalizes for accomplishing critical goals

I'm on my second campaign, and played the first scenario "Cat and Mouse" twice. The first time I didn't break off contact, and tailed the sub to the OPAREA boundaries over a 2 hour period and obtained 24000 points. The second time I followed orders, broke contact (thereby accomplishing a critical goal) promptly regained contact when directed and netted only 9000 points because the scenario ended, as I had accomplished my goals.
While I'm not complaining (after all, this is just a game), my concern is that DARPA not look at only the high scores when doing their number crunching, as high scores may reflect increased play (and consequent contact time) at the expense of not accomplishing the mission.
StevenLohr is offline   Reply With Quote