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Old 07-20-07, 07:13 AM   #181
WernerSobe
Commodore
 
Join Date: Jul 2006
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The visible damage seems to be defined by the armor level.

twice the armor level for a ship and the holes appear only half that big. remove the armor level and the holes appear huge.

It seems to be just an eye candy. During my testing i gave 20000 armor level to a freighter. No vissual damage accured but it sank as usual.

Regarding warships: In current versions you can sink a battleship with 2 torpedoes in about 5 minutes. Same with heavy cruisers. Maybe that could happen to real battleship but that should not be the rule. Battleships are designed to wistand torpedoes so they shouldnt sink faster then middlesize cargoships.

The good news are, i have found the variables that made them weak and i am working on an entire rewamp for all warships. The bad news it will require a lot of testing and can take a while. The new version will also adress the issues with the destroyers.
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