Thread: [REL] FOTRS Ultimate Project
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Old 01-16-19, 08:59 PM   #7182
KaleunMarco
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Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
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Quote:
Originally Posted by VIIC1941 View Post
I have a clean SH4 install (steam version), empty save folder, FotRSU v0.80 RC2 only, no other mods,then LAA.
I tried several boats,at periscope depth(15 meters under sea level),all of them look very hard to decelerate, they keep gliding forward like they are on ice.
In stock game ,after I ordered "back emergency", a boat at 9 Knots will decelerate to 0 Knot in less than 20 seconds.But in this mod,it takes several minutes.
yes, sir, i am having the same experience.
boat driving/handling is a combination of many factors.
the guys behind FOTRSU have configured those factors in such a way that it is difficult to drive the boat like an automobile....which is true in real life. watercraft do not have the same physics as autos on pavement.
so....you need to train your crew on how to handle your boat on the surface as well as submerged.
when i get a new boat i use the time on the way to my first objective to figure out how she accelerates and how far (long) she takes to come to a stop.
it's part of the game, man.
have fun!
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