Thread: J3D File Format
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Old 12-22-23, 11:10 PM   #43
HoneyFox
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Quote:
Originally Posted by Polak2 View Post
Word of caution: as DW j3d plugin had a limit of 32K polys on the models it is very probable that JFC (being the earliest) would have some hard limits on 3D models as well. It was dictated by the HW in those days.
It's expected since the data structure mentioned in J3DFileFormat.h above has lots of items using “short"/"unsigned short” type, which implies that there will be a limit of 32768(if it's signed) or 65536(if it's unsigned) for both vertices and triangle faces. Similarly there is a limit of up to 128 textures and 256 or 128 materials since it's using "char" type, and up to 32 characters for names of objects in the model.

Luckily for JFC we don't really need that high poly count in most cases. DW's graphics quality is definitely in another level so exceeding-the-limit becomes more often.

Last edited by HoneyFox; 12-23-23 at 10:51 AM.
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