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Old 06-19-2017, 01:12 PM   #8
Navy Dude
Join Date: May 2005
Posts: 176
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Thank you for this clarification. Yes, i also think that this particularly task was little "foggy" .

Anyways, thanks to going through this mission with some attention to detail, I have noticed and now realise that sonar ping from one of the patrolling Spruances has suddenly changed its sound from longer ping to much shorter with some sort of reverb (bounce) on the end. That possibly was the moment they nailed me as it reminded me sound of the torpedo sonar ping just before impact from some other missions played in the past.

DW has some rough edges, but also it is very deep (no obvious pun intended), complex and involving simulation. Just those decade old and by today's standard "outdated" graphics.....
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