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Old 07-07-07, 01:04 PM   #37
WernerSobe
Commodore
 
Join Date: Jul 2006
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Quote:
Originally Posted by Stealth Hunter
Could just be a bug caused by modding the file. When you changed the values, it probably caused the game to instantly recognize that the hit was a fatal one in this instance and that the vessel would be doomed eventually.
Its not a bug it seems to be another feature noone knows about because you have never seen ships sinking from flooding before.

Let me explain. The crews seems to know when to many compartments are flooding and they cannot save the ship. In that case they abandon the ship and you score a kill. However the vessel will keep flooding slowly.

The mod has greatly increased floatability for each compartment. I will try to explain on example:

Lets say in stock SH4 we have a small ship with 4 compartments of equal size. The general floatability of the vessel is 100 and of each compartment 35. When two compartments are flooded the general floatability will be reduced by 70 and the ship stay afloat. Now with this mod the floatability for each compartment is increased to 60 each. When one is hit it will go on but it cannot take two. When two compartments are taking in flooding the crew knows that the floatability will be reduced by 120. So they just leave their ship because they know they cannot save it.

So basicly the crews will not wait until their ship is flooded up to the masts, they will evacuate the ship when they know they cannot retrieve it bacause to many compartments are flooding. In some cases even big ships will be abonded instantly when your torpedo hit exactly between two essential compartments and make the both taking flooding. Sometimes ships will go on with maximum floatability reduced to almost zero for hours. When their damaged compartments are full the water can come over the deck into other compartments making them flooding also and finely kill her.

The kill message can be removed. You will however still score a kill as soon they board their lifeboats.

Last edited by WernerSobe; 07-07-07 at 01:23 PM.
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