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Old 09-03-17, 09:59 AM   #6
propbeanie
CTD - it's not just a job
 
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My "clarification" kind of muddied the waters a bit... After you find the troublesome RGG in the "Stock" files, and you then go to add units to the game, ~those~ are the ones I was referring to that you have "refine" the limits of their spawn rates and frequencies... Of course, if you really want to get into it, the "Stock" game needs that done to it also, but unless you're into "deep modding", I wouldn't bother too much with that. Just try to find those RGG that I refer to as "run-a-way spawns" - like 7 groups of them - and make certain that they're "DockedShip=True" (they're set to "False" in the game), and you'll eliminate a lot of the "Stock" game's issues with over-sized DD encounters of the weird kind. Webster's Game Fixes Only mod does a more thorough job of fixing things though, and is a lot of fun to play...
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