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Old 08-31-09, 05:22 PM   #74
iambecomelife
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Join Date: Apr 2005
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QUOTE: Late into the war britain installed a new mine field that was organized in clusters and hydrophone chains all along the straight of dover barrage, with hydrophones the position of a passing u-boat would be approximated via some sort of triangulation and when it is within one of the mine cluster, this cluster would be blown up.

The mines would be ignited electrically via cables that connected the mine field chunks with the control station on land.

After this system was installed almost the entire flandern flotilla was eradicated this way within a month.


Hydrophones should be possible in SH4 - just take an existing shore fixture model, delete it, and add sensors. SH3/4 vessels have sensors (including hydrophones) and a "radio" that they use to transmit SOS. In fact I once got sunk after a merchantman I was sinking used its radio to call for a nearby armed trawler, which in turn radioed a destroyer. Hence, hydrophone arrays can be tweaked to "launch" mine(s) or summon escorts, which will simulate hydrophone listeners contacting the Admiralty.

Same with mine clusters - mod the existing mines' 3d model, damage effect, & zon file to represent more than one mine going off.
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