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Old 10-16-07, 11:02 PM   #228
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
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Default A good test for me would be the lightning work

Quote:
Originally Posted by skwasjer
The only new file type this release supports is Sdl. I've tested this already myself, and it works perfectly. There's only one file so that was easy enough. The problem is with the other file types. With over 2000 stock files I simply can't test them all, not even using test scripts...

It's not really a problem to use it on mods 'in progress', but my problem is, I need verification. If you only work on new things, and it appears stuff don't work as expected, you may conclude that the S3D-beta fails, or that the changes you made are faulty. To avoid this, I have to be sure you (or me) can verify it by other means.

If anyone feels the current public alpha worked fine for a (small) mod they made, you should recreate it from scratch it using the next release. You can then compare the two versions in game, and send the files to me for a more exact (binary) comparison. It shouldn't be that much work the 2nd time around, and then the verification is there.
Seeing it deal's with 2 differn't file types and a few hundred nodes and I know exactly how it should work and act that would be my best test work to start from scratch and see how it does.
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