Thread: missing convoys
View Single Post
Old 03-04-19, 08:33 AM   #5
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,186
Downloads: 490
Uploads: 4


Default

Quote:
Originally Posted by blackswan40 View Post
Hi Lcdr Welcome to Subsim are the those Convoys from the Campaign or just single mission convoys that you have written


1.if the Convoys are from the SH3 stock NYGM GWX LSH the radio reports
will be generic just for game immersion also in those Campaigns at each way point there could be a circle 50-250kms in diameter around those waypoints so when I Convoy enters the radius of that circle around a waypoint in mid Atlantic that same convoy will spawn anywhere within that Circle and carry on to the next waypoint


2. all Convoys and ships have to have way points if your Convoy in your written mission only has one way point or say five way points 2000mtrs long mission starts at 22:00 on 10th November 1940 the ships/Convoy sailing at 6knts will disappear 20-30 mins into that mission or if its a Campaign Convoy you have put in the Scripted SCR Leyer of the SH3 Mission editor if the Convoy starts just outside the Canadian Port of Halifax with 50 waypoints to the port of Liverpool give that convoy an entry date and exit date one month apart so it will get to Liverpool and not disappear halfway across the Atlantic
Convoys will disappear when it reaches last waypoint or when the Convoys exit date/time reached

3.When hunting for Convoys in the Campaign don't rely on your sonarman telling you ship/convoy contact do the sonar sweep yourself you can pick up convoys on your headset
30-38kms away


if you need anymore help just reply to this post regards blackswan40

at Subsim the pride runs deep we look after our own

Are you saying some of the convoy reports are completely fictional just for game play sake; a convoy doesn't even exist when the message comes through ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote