Thread: [REL] FOTRS Ultimate Project
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Old 01-12-19, 02:43 PM   #7131
merc4ulfate
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Quote:
Originally Posted by Front Runner View Post
I have noticed that the dive times seem longish. When your boat is on the surface AND 18 feet (for the Balao), and you press the "D" key (planes set for normal dive), it seems to submerge to about 22 feet and hang there for about 20 seconds or more, then slowly continue the dive until finally it goes under.
Now if you "surface" and do not wait (about 5 minutes) for the "keel depth" to return to 18 feet, (simulating low pressure blow), then the serial dive, from about 20 feet, (the next dive) happens much faster.


"Crash Dive" (from 18 feet) only sets the engines to "Flank" and the dive does not initiate any faster than with the "D" key. It still hangs at 22 feet before continuing. Any "serial dive" (from 20 feet) submerges the boat much faster.


To test this, you have to wait about 5 minutes between dives.
LONGISH You say?!?!?!

I feel over the years this has been one of the hardest things to adjust for people who create the mods. A real time run from Surface at 10 knots to Periscope Depth was 36 second for a Tambor. It's two minutes with FOTRSU.

This is not the fault of the modders in my opinion it is simply one of, if not the hardest, things in the game to get historically correct because of the way the game was designed.

Best Time I have ever seen was 96 seconds on a crash dive while trying to level off at periscope depth.
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