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Old 03-10-14, 10:31 PM   #23
TorpX
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Join Date: Sep 2010
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Quote:
Originally Posted by CapnScurvy View Post
TorpX, one thing you should be careful of is thinking Real Life numbers are going to get you real life results. ...
Real life measurements won't add up to anything accurate if the measuring tool is off.
Yes, I know what you're saying.

Some parts of the model are certainly broken, some parts seem to work ok, and with many others it's hard to tell.

As far as turning and diving, many of the critical values are "drag coefficients"; that is, they are dimensionless numbers. So it is hard to even make a guess as to what they should be without testing. Lots of trial and error would seem to be required here. Fortunately, Gato, Balao, and Tench classes are not all that different.

I think the hardest part of this is the diving behavior, because so many different factors affect it, in one way or another. I've improved it some. I'm hopeful that I can improve it further.


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