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Old 02-25-10, 07:32 PM   #33
CaptainHaplo
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"Cloud" computing has been around for decades. In previous incarnations one would simply use what was called a "dumb terminal". However, when the .net framework came out was when MS made it clear they wanted to move toward more a centralized system.

Cloud computing has its uses. There are situations where it outperforms a server/client or peer network structure. Almost every major business that has order, shipping and fulfillment departments uses a form of cloud computiing. If you have ever worked for a company that used an AS400 or Unix style order tracking package, you have worked with cloud computing.

Simply put, the cloud is where all the work is done, instead of locally on your machine. Its not scary or the end of computer freedom. Heck - MMORPGs and such are an adaptation of cloud computing. All the real work in the game goes on at the servers - your "terminal" simply has to do the processing work of how to display the outcomes.

Its also not applicable to the vast majority of games. Requiring an internet connection is not cloud computing either - because your PC is still doing all the work - it just needs to phone home for permission to do that work.

I won't have SH5 until OSP is removed, but don't confuse cloud computing with a simple ET "permission to run" setup.
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