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Old 08-13-17, 09:27 PM   #1
A-Ganger
Sparky
 
Join Date: Jul 2017
Posts: 158
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Default Sono buoys bug found

Hey all, playing a map I created, had a bunch of buoys launched and noticed they were all sitting at 4 ft?
Thought it was just my map, but ran a few quick missions and same thing.
Had water depths of >5000 ft so that wasn't the issue.

Also have WeaponMalfunction = NO in dangerouswaters.ini


Nevermind on all this. Found this note in the manual..

􀀹 Note: The sonobuoy cylinder is discarded when the contents are deployed and drops to the bottom. In the game the 3D sonobuoy object is depicted as a floating cylinder in the water making it easier to find the 3D object in 3D View.
Attached Images
File Type: jpg DICASS Shallow_3ft.jpg (73.5 KB, 5 views)
File Type: jpg DIFAR Deep_4ft.jpg (71.5 KB, 5 views)
File Type: jpg VLAD Deep_4ft.jpg (74.7 KB, 4 views)
File Type: jpg VLAD Shallow_4ft.jpg (75.2 KB, 3 views)

Last edited by A-Ganger; 08-13-17 at 10:35 PM.
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