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Old 04-21-08, 07:57 AM   #611
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default the process should be :

Add unwrap modifier, set to channel 2, load uv2 file.

how do you do that ??
I unwrap the modifiers, select the hull, click the material editor, paste the texture to the hull, and it doesn't even fit right...
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