Quote:
Originally Posted by Vaxnig
The fix you provided works for me but I want a fix so that the players of my multiplayer mission...
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I have no idea how to stop others from listening to that screechy, horrible, ghastly sound…
Perhaps somebody else knows the trick???
Quote:
Originally Posted by Cdre Gibs
...but why the hell it uses them as the Ports rendered I have no bloody idea...
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We all wonder sometimes…