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Old 02-15-06, 02:13 PM   #9
Perilscope
Sonar Guy
 
Join Date: Dec 2005
Location: Montréal
Posts: 399
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Quote:
Originally Posted by Vaxnig
The fix you provided works for me but I want a fix so that the players of my multiplayer mission...
I have no idea how to stop others from listening to that screechy, horrible, ghastly sound…

Perhaps somebody else knows the trick???


Quote:
Originally Posted by Cdre Gibs
...but why the hell it uses them as the Ports rendered I have no bloody idea...
We all wonder sometimes…
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