Number Two.
Before we start backup the db folder in Fleet Command main directory, also you will need the Fleet Command DB editor to try this, you can get it from the Fleet Command downloads.
Extract the Fleet Command DB editor to the Desktop then left click the FCDBEdit.exe and then click run.
Use the drop down menu to get the location of the db files.
For example.
Local Disk C:\Program Files\Jane's Combat Simulations\fleet command\Graphics
OR
Local Disk (C) \Program Files\Steam\steamapps\common\fleet command\database\object.odb
OR
Local Disk C:\Program Files\Sonalysts Combat Simulations\fleet command\database\object.odb
Next Left double click on objects.odb
Next Left click View,
Next Left click objects.
Now a screen will pop-up called Object Records.
Note:
If you would like to make it easy to use the Fleet Command DB editor, extract the FCDBEdit.exe to one of the above locations, depending on whichever version of FC you have got
Look down the left hand side of the Object Records screen you will see a lot of numbers and names.
For example,
0001. 53 cm Torpedo
0002. 65 cm Torpedo
0003. A 244 Torpedo
Go down the records and till you come to 0264:SM-2 and double click on it.
Then click the Weapon Only Fields tab, and check the boxes where it say,
Requires Targets Lock Before Firing.
Provided with Target Snapshot Before Launch.
Also change the Probability of correct detonation: from 75 to 100
Next click Save Record.
Next click the X at the top on the right hand side of the screen and again on the Fleet Command Database Editor screen then click yes to save.
This should make the SM-2 SAM hit anything in the sky.
Thank You for reading.