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Old 05-01-10, 11:08 AM   #97
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
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Quote:
Originally Posted by The General View Post
the cloud layer seems to be duplicated 3 times and off-set slightly.
correct, there is a const texture coords array for the clouds shaders with 4 texture coords (2-4 are shifted in Y direction). The array is defined in cloudsSh5.inc
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