Thread: [REL] FOTRS Ultimate Project
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Old 03-19-17, 06:30 AM   #4291
nionios
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Join Date: Nov 2013
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Quote:
Originally Posted by propbeanie View Post
Thanks geosub1978, the whole team thanks you for the compliment. As for the "sinking physics", in the mod, most of the ships take more torps to sink, in an attempt to get a little closer to reality. Some tweaking might still be needed to make them even more difficult to sink... As for the way the vessels are sitting in the water, under "normal" circumstances, we have found almost all of the ships are fine in that regard - HOWEVER - there are some bad spawns that set the vessel "high" in the water, or even "crooked". We've even seen a few "levitate" above the surface... When there is a vessel that has spawn poorly, such as sitting 3 meters deep when it should be 7, then the wind and waves can make the vessel bob about like a cork, but unlike a cork, when it turns turtle, it will sink... We are attempting to eliminate or minimize those bad spawns, so if you would, when you see a vessel "riding high on the waves", let us know what vessel it is, where it is, and what day it is, if at all possible. Thanks.
Sorry for my late response.The vessel was probably a merchant, 40 nm south of Hokaido on mid(15 or 16) October 1942.
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