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Old 11-13-08, 06:52 PM   #109
Philipp_Thomsen
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Join Date: Nov 2007
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Quote:
Originally Posted by Sag75
DDs seemed slow to me because were in a 4kts running convoy. So, they modified their speed to 6kts but no more.. probably because of ships presence. Than I saved the game.. so I need more time to monitor their behaviour.

The battle with single DD was good, I mean, she pointed at me, speeding up from 25kts to 30kts. At ca 3000m she dropped to 12kts in 1,5min. Than I summerged and followed the DD using periscope. She started pinging me, passing by the stern at 10kts, than I launched a torpedo.........

I think the mod is (almost) fully GWX compatible, we may need to modify the point 3 in the first page..
What I said about GWX's compatibility stands correct.
I just said that, in clear english, this mod MIGHT screw up some waypoints on some occasions, due to the longer time ships take to maneuver around.
But I also said that this is easy to fix. I just need to know what ships to fix, the work around to fix each of those ships to working waypoints is less then 5 minutes.
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