Quote:
Originally Posted by kylania
I've searched the thread, but can't find an answer, so is there any way of removing the murky water functions? Even with the 2.4.2 I can barely see a thing underwater and at night it's simply pitch black, even close up.
Might not be realistic, but I enjoy seeing my sub underwater and sometimes even watching the depth charges hit or miss me!  Even with a 20 Clarity setting from SH3 Commander though this is just way too dark for my liking. Any idea how to change that please?
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IIRC you need to change the fog "ZMax" value in Node - Sky > EnvData > EnvData > Underwater (using S3D).
(Lets call that value X)
Then go into Node - Sky > EnvSim > EnvSim > FogDistances and set all the UnderwaterObjectsRelativeZMax values to X/2000.