Originally Posted by Sailor Steve
I can't find the original post, but I copied it to Notepad the first time I saw it.
Originally Posted by Danlisa
BTW for those who want the original bearing marks back, open your menu.ini and find the binos block, you'll see that the tga being used is bearing2.tga (IIRC), change it back to bearing.tga (IIRC) and the game will use the original file I left in there. Must have been clarvioant that day.
Thanks Sailor Steve! Works Great!
Having 2 bearing files works out very well because I use a 1-degree scale for the UZO and periscopes and a 5-degree scale (the original bearing file) for the bioculars.
Simple method to get Bearing marks back in Binoculars in GWX 2.1:
Locate the bearing_original file in this path: SH3/data/Menu/Gui
Create a JSGME mod with the path: your mod name/data/Menu/Gui and then paste the original bearing file into the Gui folder.
Rename Bearing_original to Bearing2 and save
Copy and paste your JSGME mod to the SH3 Mod folder
Use Mod enabler to install.
Hope this is helpful. And again, thanks Sailor Steve, you led me to the right place!