Alright, that did it. Setting "AmmunitionIntervalOptionCurrent" to "NULL, NULL, 1" at least gives a workaround to the problem by not automatically reloading torpedoes when returning to base.
EDIT: to add what I wrote above, what's important is setting the "NULL, NULL" value to 1. Renown does not come into play. This keeps the torpedoes from being manually reloaded.
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Last edited by LukeFF; 08-08-08 at 04:27 PM.
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