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Old 04-16-08, 06:35 AM   #37
Xantrokoles
Seasoned Skipper
 
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
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Quote:
Originally Posted by Bewolf
Quote:
Originally Posted by lurker_hlb3
D/L compatibillity patch for Lurker_hlb's Operation Monsun:-coming soon

What is mean ???????
Well, going by common sense and logic, I assume that means there will be a patch that will make this destroyer compatible with your fantastic campaign rewrite.
I am not sure anymore wether I should do this,
cause Lurker's mod is a realistic mod and mine doesn't fit into it.
Bewolf is right, it should be this way

Quote:
Originally Posted by W4lt3r
Ok, now i got the AI of the crew to fire on beyond range of 5km by modifying my CrewAI.cfg file and changing the range values of close/medium/long range.
At least now i can fight on decent range for a Destroyer.. 9 km or under, although chance to hit is horrible ^^' took me about 30 minutes to take out small convoy..

But Seemingly the Tankers are now more vulnerable to the shells, propably affected by the angle they hit the ship (lot more deck hits now).
I don't think sailors on Destroyers were the best shooter in real life...
But u mustn't cry with 30 minutes....this isn't a Battleship or so
just a fast DD
When u got realistic changes, it would be cool to have u uploading it dor us
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