View Single Post
Old 03-15-08, 10:47 AM   #17
Redfox11
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by CB..
sounds great!
have you thought about exploiting the music player to add in more ambient background DAS BOOT sounds..crew chatter ...drips those sort of clips from the film

reason i think this is an interesting approach is that the SH3 music player is dynamicaly tied to the in game events...in that it will play one sound file whilst you are simply cruising along..another whilst you are stalking a convoy (how does it know that's the fun part!) and yet another sound file whilst you are attacking or being attacked..

all without interupting the normal game sound files commands engine noise pings etc etc..

this way you can have the ambient crew chatter etc file actualy change according to the situation you are in during play...
when you think about it this is pretty interesting stuff...

to edit you just go to the music.cfg in the sound/music folder
and it shows the diffetrent situations and which files get played in those situations...here's an example

[GENERAL]
CertainityTime=1
MinDuration=200
FadeTime=200

[STATES]
States=8
State1=BEGIN
State2=NORMAL
State3=BATTLE
State4=TENSION
State5=HIGH TENSION
State6=VICTORY
State7=DEFEAT
State8=JOY

[BEGIN]
Tracks=3
Track1=Intro_1_Master.ogg
Track2=Intro_2_Master.ogg
Track3=Intro_3_Master.ogg
[NORMAL]
Tracks=11
Track1=Stalker_1.ogg
Track2=Stalker_2.ogg
Track3=Stalker_3.ogg
Track4=Stalker_4.ogg
Track5=Stalker_5.ogg
Track6=Stalker_6.ogg
Track7=Stalker_1_Mix.ogg
Track8=Stalker_2_Mix.ogg
Track9=Stalker_3_Mix.ogg
Track10=Stalker_4_Mix.ogg
Track11=Stalker_5_Mix.ogg

it has been pointed out that the sound files will of course also play whilst you are in the external view and during next ship extravaganzas
but then so do the crew voices when you issue a command...etc so it's no more bizaare than stock when all said and done..

and you have 8 different types of situation to exploit (they do work!)

[STATES]
States=8
State1=BEGIN
State2=NORMAL
State3=BATTLE
State4=TENSION
State5=HIGH TENSION
State6=VICTORY
State7=DEFEAT
State8=JOY



just a possible way to make use of a usualu neglected fascinating feature of the game:hmm:

Hey! Interesting stuff CB..
  Reply With Quote