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Old 02-07-08, 11:42 PM   #256
Albrecht Von Hesse
Stowaway
 
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If we're ever going to play serious careers/campaigns, something should be done about the (seeming) hull invulnerability of ships.

I had a pretty decent third patrol, considering I returned with a torpedo.



Then again, I made it back to base with my navigator reporting we were within 2 kilometers short of reaching base, based upon the remaining fuel!

By far the most interesting 'kill' was the elco boat.



It continued to circle and 'attack' long after I (somehow, danke Gott!) managed to out-duel her and destroy her offensive weaponry. But I fired over a thousand rounds of heavy flak into her hull and, trust me, at the range she was at most of those were hitting. It felt like I could have flak-gunned her hull from now to Armegeddon without any effect. It wasn't until I started walking the rounds along the very top of her superstructure that she finally exploded and went down.

Is there anything that can be done to decrease these things adamantine hulls? At least for those of us playing S-boots.
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