CB.. made an experimental mod to turn TII torpedoes into stationary, lethal mines!
link to mod:
http://www.ebort2.co.uk/files/sh3mines.zip
There were two problems though:
- ship has to come real close to trigger the mines.
- there are only as much mines as you can store torpedoes, not dozens like in reality.
Did anyone every looked into this mod to deal with these last problems?
It would be so interesting to add mining missions to the gameplay.
Old links:
http://www.subsim.com/radioroom/showthread.php?t=94252
http://www.subsim.com/radioroom/showthread.php?t=120963