Thread: weather mod
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Old 11-14-07, 07:47 PM   #20
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
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Default the weather and changes to it normaly in the SHIV game

Quote:
Originally Posted by Laffertytig
to leovampire, im using your mod but i dont want to be stuck at 256x to get weather changes.

to hartmanm, yeah i remember cb doin some cool weather stuff for SH3 using those files but i couldnt find the same files in SH4. in SH3 the campaign folder contains them, what folder contains the relevant files to change?

also someone mentioned using mini tweaker to improve the weather, anyone got any info on that?

wonder why there are so many files to change in that folder?
Is controled by the Scene file just inside of the Data file for the game.

It can only be adjusted using mini tweeker right now as S3D dosn't suport it yet.

There are several node's that control the weather but the higher the time compression used the less the game read's and uses the base setting's.

Wind:

windheadingchangespeed= 0.01 0.03
windspeedchangespeed= 0.01 0.03

Random Wind and rain:

Changetimemin= 3 2 this is the key to weather changes
Changetimemax= 5 5 this is the key to weather changes
Randomwindspeedmax= 0.01 0.05
Randomwindspeedvariationspeed= 0.005 0.009
randomwindheadingspeedvariation= 0.005 0.009
rainintensitychangespeed= 0.01 0.009 I did this because the rain was changing too often.

Original value's are in white and my changes are in Green.

As you can see I changed everything but the max main time. When I did the weather started to change every few hour's not day's so I left that alone.

You can go through every single mission file for the game and manualy make the game use differn't weather conditions but you maybe stuck with that condition until you start a new mission so do that at your own risk. Again not all of these change's are accepted right away by the game. They come into full effect when you are in port and leave on a new patrol.

This work represent's day's of testing and not in game day's real time day's of testing.

Last edited by leovampire; 11-14-07 at 08:11 PM.
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