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Old 09-14-07, 11:37 AM   #2
hellish
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Join Date: Sep 2007
Posts: 20
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Default mission editor continued

now, in the mission tab, click paramiters, and set your start dates. Now i have tried starting a mission at 1945 month 1, but the games seem to end early, so I turned the date time back to 1944 month 1, and that seemed to correct the problem. Now when you place ships on the map, and your time filter start matches the start date in the parramiters. this way if you put in a ship that wont work in that era, then it wont show on the map. if this happens, then move the time filter start back in years till you see the unit. once you find it delete that ship, or you can try to play with the unit entry date and exit, however, very few times did i get it to work. sometimes when you change the entry and exit, it rolls it back even further from start time. i suggest using only what ships worked in that era. now player subs you can tweak the entry and exit. say you take the gato, if you change his entry date to 1944, 2 month, you can now change the unit version date. till next time
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