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Old 04-20-07, 09:35 PM   #102
Ducimus
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I'lll try again sometime this weekend. Regardless of results ill post the test modlet i was using if others want to take a stab at it. I know from SH3, the only limitation on RWR that i know of, was it only detected radars that exist, before the RWR's entry date. Range on the radar being detected was irrelevant.

Honestly i strongly suspect that RWR sensor support was removed and/or replaced with something else in the game code and the functionatliy is no longer there. OR.. some hex editing on sub nodes may be neccessary. I honestly don't know but i suspect the problem is one or the other.
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